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164 and newer the GLSL implementation might be able to handle a. They will prefer original Arcade CRT monitors and more expensive. Hardware Disclaimer 2: Many folks that build arcade cabinets have a purist view of how these things should be done. It is widely popular among vintage arcade game fans. What Im doing here is putting a computer in a pretty box. MAME, which is short for Multiple Arcade Machine Emulator, is one of the most compatible emulators for arcade games. Upon reading the page again you'll see the cg2glsl converter mentioned. I do own some original arcade boards, but if you want to emulate arcade games with MAME (Multiple Arcade Machine Emulator), you can search the tubes. cg version here on github that says it'll with with HLSL/GLSL. So the question is - is there a way to use the CRT-ROYALE shader in standalone MAME? TroggleMonkey (author of said shader) has a. Not a huge deal but still, something to consider. Then there's the fact that you're at the mercy of retroarchs versions of MAME, which are behind current releases. It would all be lost in Retroarch and it's a huge feature in my arcade cab that took forever to wire and set up. First off is the button LED programming in LEDBlinky. So impressed that I've considered switching all MAME and MESS (I use MESS for nes, snes, Genesis, TG16, Sega CD etc.) over to being emulated in Retroarch - but I have a few huge hang ups that prevent this. I've been testing the CRT-ROYALE shader in Retroarch and been very impressed by it.